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Mandatory office attendanceEnglish is requiredPortfolio required
Description
Tripledot Studios is a leading independent mobile games company. The role is within Belka Games, focusing on new R&D projects in hybrid-casual puzzle games, involving gameplay design, prototyping, and balancing systems.
Responsibilities
Design and develop gameplay systems and features for new game prototypes
Work on core gameplay, progression, balance, and early meta systems
Create and maintain game design documentation (concept docs, GDDs, feature specs)
Analyze gameplay problems and propose solutions to improve player experience and engagement
Participate in prototyping and iteration processes together with the R&D team
Design and tune game balance, rewards, pacing, and progression
Work with product metrics and formulate gameplay hypotheses
Collaborate closely with game designers, producers, artists, and developers during early production stages
Requirements
3+ years of experience as a Game Designer
Experience in hyper-casual, hybrid-casual, or puzzle games
Participation in developing games or prototypes from scratch (R&D / pre-production)
Experience working on at least 5 game projects or prototypes
Experience creating and maintaining game design documentation
Understanding of gameplay systems, progression, balancing, and player motivation
Strong knowledge of the mobile games market and current genre trends
Ability to clearly communicate ideas and work in a fast iteration environment
Strong analytical and problem-solving skills
Russian and English - must have
Conditions
Hybrid Working with 20 days remote working per year
26 days paid holiday in addition to bank holidays
Private Medical Cover with Luxmed
Daily Free Lunch when working in the office
Multisport Plus Card for sports facilities
Employee Assistance Program for confidential support
Family Forming Support program
Continuous Professional Development opportunities
English & Polish Classes
mobile games
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