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English is required · B1 level
Description
Andersen is hiring a QA Engineer to work on scalable testing solutions for mobile gaming products. The role involves ensuring quality and reliable releases through regression testing, playtesting, and performance analysis in Unity. The project supports a growing testing workload for an international game developer.
Responsibilities
Build and run test sessions from Unity Editor
Verify object placement, lighting, memory usage, and collisions
Run performance testing across device matrix
Produce performance dashboards and profiler logs
Support playtest sessions and feature acceptance
Re-test fixes after development team addresses them
Requirements
4+ years of QA Engineer experience in GameDev
Hands-on experience with Unity Editor including scenes, hierarchy, GameObjects
Experience with level/map testing: object placement, collision verification
Working from design documentation to create test scenarios
Intermediate English level or above
Conditions
Flexible work: remote, office, or hybrid
Mentoring and adaptation systems
Additional earnings up to 1,000 EUR per month
Access to corporate training portal
Certification compensation
Private health insurance and sports compensation
UnitygamingMobile performance profiling
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